The Wallet Capo is exactly what the title says it is - a capo that fits in your wallet. If you play guitar, you probably already know what this is, but for those of you who don't, a capo is a device that one uses to change keys on a guitar without tuning the strings. Capos are useful, but notorious for getting lost. The wallet capo takes the concept and made it into something that is as easy to take along with you as a guitar pick.
The first Beta Capos were shipped out made in house from our 3D printer. There is no need to worry about the finish on the neck of your guitar due to the heavy wall abrasion resistant heat-shrink applied to both sides of the wallet-capo.
The wallet capo sits 3mm thick, fitting snuggly in even the slimmest wallets. It is designed to fit most standard sizes guitars, and comes with multiple slots for size adjustment.
After launching the 3D printed product on Kickstarter I decided to start building a more durable and reliable product.
I decided that the new Wallet Capo would be laser cut out of Delrin after experimenting with a few different materials. Delrin provides a resilient medium to create a capo that will last a long time. The guitar capos are now sold on amazon and on the wallet capo website.
Check out my Kickstarter for more of the story behind the project.
Portals - Group Snapchat
After hearing "why cant I Snapchat in a group" over and over again from my friends I decided to build Portals. Portals is a functional photo sharing social media application. It allows for a group of people to join either a public or password protected photo library called portals. Each user who has access to the portal can upload their own photos increasing the count of photos in the respective portal. When a portal is selected by a user the portal displays the last photo viewed by the respective user. Each time the user double taps, the next most recent photo is displayed, deleting the previous photo permanently from the users access. This app allows groups of people to collectively create a "portal" into each other's world.
The application was created using Xcode, an IDE for native IOS development, I programmed the backend using a parse server, this also allowed me to even setup push notifications for specific events in the application.
When I approached the Hackastartup event I had no idea what was in store for the following 24 hours. I went into the competition with a team of three undergraduate coders and a designer. We were all behind the idea "Find". Find was to be a mobile application that allowed individuals to located groceries within a physical shopping center based on a grid of low energy bluetooth beacons.
At the beginning of the Hackathon anyone with an idea was asked to go up and present the idea in front of the entire audience of participants. After pitching "Find" and moving on to a recruitment/selection stage the participants were asked to vote and network with one another to find group members. I was looking for individuals with business backgrounds and given that it was a business-backed competition there were plenty of MBA students excited to work on the project. Find turned out to be one of the most highly ranked ideas and so it moved on to the development phases of execution of our mockup. We toiled over the concept for hours arguing whether the consumers would want to use the app and for what reasons supermarkets would want to implement their systems. Interacting with such a broad range of disciplines was probably the most valuable piece of experience gathered from this project. The business students would bring up ideas that the designers hadn't thought of and vis-versa. The user interface seen above manifests many of the business and design decisions that we spoke about.
Find UI courtesy of Deborah Lee and Stan Zhang
Find UI courtesy of Deborah Lee and Stan Zhang
Find UI courtesy of Deborah Lee and Stan Zhangå
GoDaddy Prize Hackathon Winner
For Tartanhacks our team came together to build an idea I had earlier in the year called Hatch. We built a concept model for a competitive crowdfunding model called Hatch. Because there is little space and low success rates in the smaller projects on existing crowdfunding platforms I decided to approach the issue through a new economic model. Hatch works on the principle of individuals buying into existing pools of funding with parallel interests. Once pools are filled with applicants and there monetary bids the selection process is left up to a voting system specifically designed to remove any sort of collusion. The top three candidates are distributed their earnings after the voting is over so that they can execute their project. Hatch offers a new medium for anyone to secure a chance at crowdfunding their project to life.
UX/Ideation/Management: Lucas Ochoa
UI/UX: Deborah Lee
Front End Development: Teddy Lee, Riley Rodenburg
Hatch: Competitive Crowdfunding, A Tartanhacks Spring 2016 Hack